Master combat, tactics, and teamwork. The ultimate PvP experience awaits.
Battleground is a new PvP game mode where you can participate in exciting battles using your combat and tactical skills. Both your performance and teamwork are important. In the Battleground you can earn Battle Points and achievements as well as Gold and HXP, so you can improve your character in this game mode as well.
You can join the different battles either alone or with your group. The randomly selected teams can defeat each other, defend strategic points and capture crystals, according to the type of the battle. The system checks your level and your earlier performance on the Battleground to sort the teams. During the losses and wins, your Hero Experience Points and Gold will increase, so you can develop your character even if you like only this game type.
You can enter from level 6 (immediately after you finished the tutorial map), so if you do not like the quests and the fight against the monsters, then from the first moment you can choose this game mode and the development by the battles against others.
Hotkey
B
UI Location
Bottom right corner icon
Requirements
Four unique ways to prove your strength. Different tasks, randomly selected companions and opponents make every battle unique.
Kill as many opponents as you can with your team and get points in exchange for it. The team which collects the most points will be the winner.
Preparation: 30 seconds truce at base. Cannot leave base.
Draw: Extended by 5 minutes. First point wins, or most damage.
Mechanics: HP regen disabled. Fall damage (into water) is instant death. Spawn protection (10s buff) active at bases.
Capture and keep strategic points with your team. The team which captured more points until a given moment will 'dominate' and the other team will lose points.
Objective: Hold more points than the enemy to drain their score (1 point/sec).
Bombs: Dropped by jungle mobs. Use to instantly neutralize an enemy point.
Win: Reduce enemy score to zero, or have most points when time expires.
Charge the randomly appeared crystals with your team and prevent the other team from doing it. 60 hits required to charge a crystal.
Mechanics: Crystals change color to the team hitting them. If you stop hitting, enemies can steal it.
Truce: 1 minute early truce. Crystals appear after 1 minute.
Stealing: If no enemy is nearby, hitting their crystal changes ownership.
All vs all, the last surviving player is the winner. No respawns. 5x Health.
Starting: Random placement. 2 minutes to find position. 1 minute truce.
Death: Become a spectator or leave. No revival.
Win: Last survivor wins. If multiple survivors, most kills wins.
Normal potions and premium bonuses do not work. You must buy specific Battleground potions from the Battle Shop.
Maps have two levels. Falling to the lower level or into water means instant death.
Starting points are protected. Enemies entering die instantly. Players get 10s invulnerability buff at spawn.
Monsters respawn every 90 seconds. Mobs give buffs to the killer; Boss gives buffs to the whole team.
You can join on the Lobby surface by the Battleground icon in the bottom right corner of the user interface, or by the hotkey B.
The Lobby shows you information about the average waiting time and the available game modes. You can see a chat here which shows only the BG messages; these messages appear in purple color in the normal chat window.
The biggest button. Join the waiting list for selected modes. If grey, you are already on the list. If no mode is selected, you sign up for all types.
Found beside the 'Sign Up' button. Deletes you from the waiting list and closes the time counter. Inactive (grey) until you sign up.
View detailed statistics: Wins, Losses, Defeated players, Karma. Shows status stars if you have excellent performance.
Join a battle as a spectator to watch others fight.
Buy items and potions for Battle Points. These items are usable ONLY on the Battleground. The Currency tab shows your Battle Points.
Detailed ranklist of players. Total ranklist (Win/Loss ratio), Mode-specific ranklists, and other status ranklists available on different tabs.
Tips: At the bottom of the surface short tips are visible, changing every 5-10 seconds and showing information about the Battleground.
The players can rate each other based on behaviour on the Battleground. This is the Karma System.
At the end of the battle when the statistics are visible, a
and
button appear beside the players' names. You can rate the other players' performance by them.
The rating (-1/+1) will be added to the player's karma. The players with bad karma will start with disadvantage, e.g. they will get fewer Battle Points at the end of the battle.
If somebody has too bad or too good karma (+/-100), on the loading screen their name will be coloured with different colours so that everybody can see what will wait for him/her in the battle.
After every battle, you earn HXP, Gold and Battle Points based on your level and performance.
The battle store where you can buy valuable rewards by spending battle points you have successfully earned in the battle arena.
Access via the Lobby interface
The most important information is how many kill points the teams collected. The counter shows it during the battle. The number of killed opponents by our own team is shown by green colour and the opponents' kills by red colour.
Keep the Backspace key pressed to view the detailed statistics where you can see the characters and their unique attributes.
Achievements are a reward for your wins in the Battle Arena. At the moment they are only available, but in the near future achievements will provide very effective bonuses.
Status stars show the players who have excellent performance. They can be visible beside the players' name and are refreshed every day.
Did You Know?
The Battleground Arena is a complete arena that can be used by individual players for free in-game, as well as by teams to battle in E-Sports Centers organized by PlayM2M around the world. It is the first of its kind in the MMORPG genre and only available in PlayM2M.